![]() If you don't mind a question: What's your firegroup setup? Multis on Primary and PA and Rails on secondary? Switch fire groups after every PA shot? What is your general "battle plan"? Which is bad if you try to aim fixed weapons (like rails or PA :-)). Mamba is fast, but not that agile, so flying with 0 pips in engines will feel sluggish. And even with 4 pips in weapons you will be drained after 20 seconds of pulling the trigger. Plus you need at least 3 pips in weapons for just 10 seconds of sustained fire (only 3 shots of your PA!), meaning you don't have much left for shields and engines. If you were to fire all the weapons at once, your build will cook after around 5-6 seconds of sustained fire. ![]() ![]() Generally I think heat and energy will be a problem. Originally posted by Erwin the Fox: – built with intent to hit big ships in RES, yet i believe i can increase the dmg output and make it more nimble. ![]()
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